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Accelerate Your Mac! - the source for performance news and reviews
The Source for Mac Performance News and Reviews
Review: MAChCarrierTM 450 CPU Card
10X G3 CPU Upgrade for PCI Macs
Published: 8/31/99
*Real World* Performance Tests
Intro | Benchmarks  | Appl. Tests | Software Controls  | Docs/Installation | Specs/Design | Summary
Applications and Game Performance
This page lists test results in common Mac applications like Photoshop 5, Bryce 2, Infini-D 4.01, After Effects 3.1, Premiere 4.2 and many popular 3D games. To see additional scores with other systems and G3 Upgrades, visit my G3 Apps Tests page and the many other previous CPU upgrade reviews.
For a searchable database of hundreds of entries for 3D game framerates, see my new Mac Game FPS database.

Infini-D Tests
I used the same Infini-D 4.0 tutorial file rendering test as I've done in past reviews using the 'Chapter 7 completed' scene. Rendering quality was set to Ray Trace, medium anti-aliasing, shadows on, patch detail low. The table below shows the results of the XLR8 CarrierZIF (with XLR8 400Mhz ZIF module) in several systems along with other systems/similar upgrades for comparison. Infini-D was allocated 40MB of RAM for the tests. Unless otherwise indicated, all tests used OS 8.1 and RAM was interleaved (the PowerCenter Pro does not support interleaved RAM)

Infini-D 4.01 Make Movie Tests
(Minutes:seconds)
Upgrade/System
Time
Notes
MAChCarrier450
(PowerCenter Pro)
480/245/60
35:01
Spec Proc. OFF
RAM not interleaved
MAChCarrier450
(Genesis/9500)
450/225/45
36:54
Spec Proc. OFF
CarrierZIF
(Genesis/9500)
440/220/55
35:48
Spec Proc. ON
CarrierZIF
(9600/350)
450/225/60
38:34
Spec Proc. OFF
RAM not interleaved
to allow 60MHz bus
Blue & White G3/400
(400/200/100)
47:23
OS 8.6, 256MB 2CLK RAM
Stock Apple G3/233/117/512K
(Beige G3)
69:19
 


As shown above, Infini-D performance was excellent, outperforming even a B&W G3/400.

 

Bryce 2 Tests
I also ran tests in Bryce 2, using the samples scenes in the KAI folder called "Magical Knight I" and "Alexandria II". Bryce 2 was left at the default memory allocation of 16980k, antialiasing was on, screen resolution was set to 1024x768, thousands colors. Unless noted otherwise, test systems used OS 8.1, RAM was interleaved and Speculative Processing was on. The PowerCenter Pro does not support interleaved RAM. Note the many close times and that all CarrierZIF scores were faster in this test than a B&W G3/400 with OS 8.6. Bryce2, like most rendering apps, is primarily CPU speed dependent.

Bryce 2 Rendering Tests
(Minutes:seconds)
Upgrade/System
Magical Night I
Alexandra II
Notes
MAChCarrier450
(PowerCenter Pro)
480/240/60
2:23
3:13
 
MAChCarrier450
(Genesis/9500)
450/225/45
2:31
3:25
 
CarrierZIF
(Genesis/9500)
440/220/55
2:31
3:25
 
CarrierZIF
(9600/350)
450/225/60
2:29
3:22
RAM not interleaved
to allow 60MHz bus
CarrierZIF
(PowerCenter Pro)
450/225/60
2:31
3:25
 
Blue & White G3/400
(OS 8.6, 256MB RAM)
400/200/100
2:50
3:53
 
PowerTower Pro 180
(604E, OS 7.6, 128MB RAM)
180/51/1MB
6:37
9:04
 
8500/120 w/1MB L2
(604, OS 7.6, 128MB)
120/40/1MB L2
11:36
15:32
FYI for
sub-150MHz
604 owners

Bryce performance (like all rendering apps) is primarily CPU speed dependent so an upgraded older Mac can outperform even the B&W G3 with the right CPU.

After Effects 3.1 Tests
The following is a chart showing the time to render a special effects movie (10MB file size) in AE with the CarrierZIF and other systems. Resolution was set to 1024x768, thousands colors as was common on all but the Photoshop 5 tests.

After Effects 3.01 Make Movie Tests
(Minutes:seconds)
Upgrade/System
Time
Notes
MAChCarrier450
(PowerCenter Pro)
480/240/60
3:07
Spec Proc. OFF
MAChCarrier450
(Genesis/9500)
450/225/45
3:11
Spec Proc. OFF
CarrierZIF
(Genesis/9500)
440/220/55
3:15
Spec Proc. OFF
CarrierZIF
(PowerCenter Pro)
450/225/60
3:17
Spec Proc. ON
Stock B&W G3/400
@400/200/100
3:34
OS 8.6
(3:33 w/8.5.1)
Stock 8600/250
(604E, OS 7.6, 128MB)
250/50/1MB
5:54
 
8500/120 w/1MB L2
(604, OS 7.6, 128MB)
120/40/1MB L2
12:18
Remember when
this was fast?


Photoshop 5.02 Tests:
I also ran a complete PS5Bench (21 filter test) series. Only the total time to complete the tests are shown, but for more details on PSBench and the name of every filter used see my Photoshop 5 Performance page which lists other systems including PCs (Pentium III/Dual Pentium II). PSBench settings are 1024x768, millions colors, VM off, Interpolation set to bicubic (better) and Photoshop should be allocated enough RAM (I use 80MB) to avoid any swap file activity from the 10MB test image filter actions.

Note that disabling "Speculative Processing" (often called Branch Prediction) actually improved Photoshop performance (I repeated the tests to verify this). See my article on interleaved RAM for Photoshop 5 tests with and without interleaved memory.

Genesis w/MAChCarrier 450
450MHz CPU Speed
1MB Cache at 225MHz
45MHz Bus
512MB RAM
Spec Proc OFF
ATI Rage128 Orion
OS 8.1 VM OFF
B&W G3/400
400MHz CPU Speed
1MB L2 at 200MHz
100MHz Bus
192MB SDRAM
Rage128 16MB
OS 8.5.1 VM OFF
146.7
148.6
Total Time for 21 Filter Test in Seconds (smaller is better)  

See my Photoshop5 Performance page for more results including Pentium III/Dual Pentium II

Interesting Note: a Pentium III 500Mhz (500/250/100) Windows 98 system with 256MB SDRAM took 165.7 seconds to complete this test. Adobe's Pentium III Photoshop SSE update was applied prior to the test.

Game Performance Tests:
Tests were done in Rave Quake, Quake2, Q3test 1.08 and Unreal v224b7. Since your video card is a major factor in the speed and quality of 3D games, the first gamer's purchase should be a fast 3D card such as a 3Dfx Voodoo 2, Voodoo3 or perhaps a Rage128, and plenty of RAM (Unreal and Quake 3 both need 90MB+ now). If you're well equipped with RAM (128MB or more) and have a G3 CPU already, a faster 3D video card is a far better investment for improved game performance and visuals as well. But as shown in the flat FPS scores, a card like the Voodoo3 can't seem to be saturated even with the fastest G3 CPU.

RAVE Quake 1.09 Timedemo Demo 1 Results
Results in Bold are with the review CPU card
B&W G3 had the 1.02 firmware update for this review
(Voodoo3 not tested yet in B&W G3/400 with RAVE Quake)
System/Upgrade
640x480
800x600
1024x768
Stock B&W G3/400
(400/200/100 w/Rage128 Orion)
Card in 66MHz PCI slot
63.0
44.2
27.8
MAChCarrier450
in Genesis/9500

(@ 450/225/45 w/Rage128 Orion)
57.8
43.7
29.3
MAChCarrier450
in PowerCenter Pro

(@ 450/225/45 w/Voodoo3)
using Voodoo2 RAVE extension
47.4
41.3
(can't run-
Rave driver
limit)
Stock B&W G3/400
(400/200/100
w/OEM Rage128 rev 1 drv 1.0)
Card in 66MHz PCI slot
51.9
35.7
22.6
Apple Beige G3
w/PF 400/200/66 1MB
(RagePro 6MB)
24.2
17.3
11.6
Apple Beige G3 233/512K
(RagePro 6MB)
21.5
15.9
11.0

As shown in the above table, the original OEM Rage128 had a slower clock speed. The rev 2 and retail Rage128 Orions with later drivers improved performance.


Quake2 Performance: The following table illustrates Quake2 performance with the upgrade:

Quake2 Demo 1 Results
Results in Bold are with the review card
System/Upgrade
640x480
800x600
1024x768
Stock B&W G3/400
(400/200/100 w/Voodoo3)
Card in 66MHz PCI slot
54.1
53.8
52.5
Stock B&W G3/400
(400/200/100)
w/Rage128 Orion
Card in 66MHz PCI slot
47.3
39.6
25.3
Stock B&W G3/400
(400/200/100)
w/Rage128 Orion
Card in 33MHz PCI slot
45.6
36.1
23.6
MAChCarrier450
in PowerCenter Pro

(@ 450/225/45 w/Voodoo3)
41.5
41.5
41.9
MAChCarrier450
in Genesis/9500

(@ 450/225/45 w/Rage128 Orion)
34.8
26.5
17.7
PowerCenterPro 210
(604e 210/60/1MB)
w/Voodoo3
23.9
24.1
24.3

(Note: that's not a typo - for some odd reason repeat tests showed the
Voodoo3 was a hair faster at higher res. with the PCP210)


Q3Test 1.08: I used Q3Test v1.08 (latest currently available) for all tests. Graphics settings in the game were :

  • 16-bit color
  • Lightmap lighting
  • Geometric detail high
  • Texture quality 16-bit
  • Texture detail 1 notch from max
  • Texture filter - bilinear

The tables below show Q3Test performance with each of the card/system combos in frames-per-second:

Q3Test 1.08 640x480 800x600 1024x768
B&W G3/400
w/Voodoo3 2000
in 66MHz PCI slot
40.0 39.3 36.7
B&W G3/400
w/Rage128 Orion
in 66MHz PCI slot
35.6 28.5 19.4
MAChCarrier450
(@450/225/45)
Genesis w/Rage128 Orion
29.3 24.0 17.3
MAChCarrier450
(@480/240/60)
PCPro w/Voodoo3 2000
25.5 25.2 25.0
PowerCenterPro 210
604E @210/60/1MB
w/Voodoo3 2000
13.3 13.3 13.1


Unreal 224B7: The table below summarizes results from the 3rd cycle timedemo of the 'Castle flyby' scene. (All tests used the same detail settings - see my FPS Database entry page to download Unreal.ini files for RAVE and 3dfx cards.)

Unreal 224B7 Castle Flyby Tests
(High Quality Detail Settings)
System
640x480
800x600
1024x768
B&W G3/400
w/Voodoo3
Card in 66MHz PCI slot
50.1
44.0
40.5
B&W G3/400
Rage128 Orion
Card in 66MHz PCI slot
42.7
33.5
21.6
MAChCarrier450
in PowerCenter Pro
(480/240/60)
w/Voodoo3
34.8
32.5
30.5
MAChCarrier450
in Genesis/9500
(450/225/45)
w/Rage128 Orion
32.4
25.7
19.8
PowerCenter Pro 210
(604e 210/60/1MB)
w/Voodoo3
21.39
20.14
19.24

As noted in my Interleaved RAM article, Unreal performance improves as much as 22% from interleaving RAM, based on tests with the same CPU card/speed. The PowerCenter Pro design obviously throttles Unreal performance of the Voodoo3 partly due to a lack of interleaved RAM.

Graph of Gaming Boost in the PowerCenter Pro

Many readers with PowerCenter Pros have been disappointed in 3D game performance, even with a fast card like the Voodoo3. The lack of interleaved RAM capability (and the older PCI controller) seem to be a major bottleneck. To isolate the benefit from the MAChCarrier 450 for PowerCenter Pro owners I ran game tests with the Voodoo3 and the stock 210/60/1MB system and with the MAChCarrier running at 480/240/60. The graph below shows the results:

As shown in the graph above, the PowerCenter Pro showed substantial gains from the G3 CPU but still trails the performance of Macs with interleaved RAM or the B&W G3 with a similar video card.


Summary: Overall applications and game performance was very good, hampered in some cases by factors in the older mac logic board .

The next page describes the software cache control supplied with the card. Or you may use the links below to jump to a specific page.

Index of XLR8 MAChCarrier450 Review Pages

Intro | Benchmarks  | Appl. Tests | Software Controls  | Docs/Installation | Specs/Design | Summary

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