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IXMicro ProRez Graphics Card Review
Review date: 5/23/98
Game Performance
Intro | 2D Performance  | 3D Performance | Game Performance  | Movie Playback | Features | Summary
Game Performance

The ProRez performed well in the 2D (Quickdraw) games in everything I tried, even in high resolutions. These games typically run in 256 colors, and the framerate usually stayed in the high 20's to 40+ fps. Due to a lack of Rave support in thousands color mode, I could not run Rave games like Quake, which don't run in millions color mode and failed to "find" a Rave card when the ProRez was run in thousands color mode.

Rave Quake:
Failed. Needs Rave hardware driver support in thousands color mode to work.

Shadow Warrior:
The ProRez ran this game very well, even in 1024x768 resolution (256 color mode game). Due to the way textures and sprites are done (low res) in standard Shadow warrior, the higher resolutions don't look a lot better than lower resolutions. This is apparent when you get close to walls and sprites.

Duke Nukem 3D:
Although 3D is in the name, Duke is just a 2D, 256 color game (but a lot of fun). Again, speed was very good even at higher resolutions.

I'm very frustrated at the fact there seems to be no competition for the ATI RagePro based cards in Rave games (other than the costly VillageTronic MacPicasso/3D Overdrive). I hope at some point in the future there will be an affordable card with no compromises, but I've not seen it yet.

Due to lack of Rave support in thousands color mode, I rated game performance a 6.

The next tests I ran dealt with movie playback.


Index of IXMicro ProRez Graphics Card Review

Intro | 2D Performance  | 3D Performance | Game Performance  | Movie Playback | Features | Summary

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