July 2002 Driver Update for OS X 10.1.5/OS 9.x On July 15th, ATI posted another driver update for OS X 10.1.5/OS 9.x - see the July 2002 update page.
See the Release Notes for more info- note the mention of PCI Radeon performance improvements (but the most benefit will be seen with the pre-7000 Radeon PCI, which is a higher 3D performance graphics chip than the one used in the 7000 Radeon card.)
" Improved RADEON PCI & RADEON 7000 performance
Recent changes and optimizations will show substantial performance improvements in most applications. These changes apply to both 3D and 2D content (example: Quake 3 improvements in frame rates of up to 30% for RADEON PCI, depending on system and game configuration). "
See the Release Notes for a complete listing of changes and notes on OS 9 OpenGL/QD3D versions, FSAA and Anisotropic Filtering support for Radeon series cards (requires support in the game), etc.
(Previous June 2002 driver update info follows - the above update however should include all the latest fixes/changes - so no need to install the June 2002 update.)
On June 24th, ATI posted a June 2002 driver update for OS X (10.1.-10.1.5) and OS 9.x (see Read Me file for details). Here's the latest reader feedback on the driver update.
OS X Kernel Panics After Monitor Wake from Sleep in OpenGL Games: (from the 6/26/2002 www.xlr8yourmac.com news page)
After a reader reported kernel panics when he let the monitor go to sleep and then woke it while running Medal of Honor Allied Assault after installing the ATI June 2002 driver update, I ran a test here on my system with another game and saw the same thing.
Granted it's very unusual for someone to let a monitor
sleep (no activity for 5 min or more ) during gameplay - but
it's definitely a problem I can reproduce here.
I set the OS X Energy Saver to sleep the monitor (after 5min) and ran Return to Castle Wolfenstein v1.32 (I don't own MOHAA yet) - after the monitor sleeps, waking it causes a kernel
"Panic(CPU 1): Mapping_Remove: attempt to unmap a permanent mapping...."
My system details:
- OS X 10.1.5, ATI June 2002 driver update
- DP533, Radeon 8500 (retail w/latest firmware)
- 1GB RAM
- No 3rd party addons/tweaks to OS X.
I tested for the problem while running Internet Explorer (no errors on waking monitor from sleep). I then ran Maya PLE with a sample scene loaded and also saw no errors on wake from monitor sleep.
I wrote ATI about this and they say it will be fixed in the next driver update. (It should also not be a problem in Jaguar/OS X 10.2.)
Again most gamers will probably never let the monitor go to sleep while running a game - but just posting this as a FYI.
Other Issues Reported w/June 2002 Update:
I've had two readers report problems after the update - reportedly due to the Logitech OS X drivers (their mouse/keyboard Control Center drivers I assume). One reader said after removing the Logitech drivers he could run Quake3 and RTCW again for instance.
Reader Reports on the June 2002 ATI Driver Update: (most recent first)
ATI Driver Update (June 24, 2002)
Just wanted to let you know that the ATI Driver update has solved the
wake-up from sleep problem with my Blue + White G3 and ATI Radeon 7000
Had no problem with wake-up until I installed the 10.1.5 OSX update,
then would get a coruptted screen requiring a force restart. All fixed!
Blue + White G3 (revision 2)
ATI Radeon 7000 video card
LaCie electron blue 19" monitor
XLR8 G4/500 processor
1 GIG RAM
Lots of hard drives, ATTO ExpressPCI Pro SCSI card with raid, Sony CD-RW
OSX 10.1.5, OS9.2.2
Thanks for all the great advice,
I just downloaded and installed the new ATI driver update for the Radeon
7000 Mac Edition (PCI). It did not help my problem. Waking from sleep
on a blue/white G3 with a Sonnet G4/500 zif.
Odd - as the above B&W G3 owner with XLR8 G4/500 and the same card/drivers noted no problems.
I updated my drivers under 10.1.5 for my 8500 card. I then proceeded to
play Medal of Honor. I repeatedly got Kernal Panics at the start of several
levels in single player. Since I have not played these levels before I
can't guarantee it's the drivers but I've not had it panic before. I would
think that panics would have to come from driver level software anyways and
not the game itself.
I did check my firmware for the card and it was 123 so I updated it to 126
but his did not make any difference.
The level where you blow up the sub caused a panic every time. I had turned
on FSAA so I tried turning that off. With it off the level loaded and I was
able to play without incident. Or so I thought...a few levels later I got
another kernel panic. FSAA was still off.
1. Has anyone else reported any problems?
2. Does anyone have any recommended settings for this game.
I'm running a DP500 1gig RAM OSX 10.1.5 Build 5S66
Mark later wrote he's running dual monitors - so I suggested he try the tip noted in last week's news for MOHAA when used with 32MB or less VRAM graphics cards. (When running dual displays, the 64MB of vram is divided into two 32MB framebuffers - but an ATI contact said that it reclaims the entire 64MB when an opengl game is run and the 2nd display is turned off.) An ATI contact said they have not seen this problem but would test further with a similar system setup. If any other 8500 Radeon AGP card owners are running this game - let me know if you've seen any problems.
A forum post from a PowerBook G4/800 owner (Radeon 7500 mobility) noted lower performance in Diablo II OS X with the ATI driver update than when using the original 10.1.5 drivers. (The forums are down now so I can't copy his comments however.)
(report from yesterday's news follows)
"Just downloaded and installed the June update and the 7000 in my Beige G3 (Rev. B, 233 Pro w/500MHz OWC ZIF 352MB 10.1.5) now wakes from sleep without corruption! I haven't tested a long sleep but it worked several times after several minutes each.
Note: The upgrade DID rearrange my monitors - because I have a second monitor hooked up to the old internal Rage-PRO video it wasn't a problem because I could see the login fine and I just re-arranged them. This MIGHT not happen if you don't have a second monitor hooked up but I can't say.
ATI never acknowledged this as an official problem. My email was greeted by a form FAQ suggesting I turn off my extensions (????) after I clearly stated I was running OSX - and it was never noted on the 7000 tech info page but either way it seems to fixed now.
PS First heard of the beige 7000 problem here, heard about the 10.1.5 fix here and the corruption problem here too - so I wanted to let you know about the newest fix. Keep up the great work and the resource that this site is, seriously! Beer's on me.
I don't own a 7000 card, but hopefully all owners will have the corrupted video problem solved with this update. [Note - most, but not all said this update solved the problem.] (10.1.5 fixed the general problem of running a 7000 card with a Beige G3 or older Mac, but the corrupted video after wake from sleep was a common problem reported from every 7000 owner that wrote back when 10.1.5 was released, even those with B&W G3, etc.)