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MacTell Vision 3D Pro II Video Card Review
Software Controls and Hardware Specifications
Intro | 2D Performance  | 3D Performance | Game Performance  | Movie Playback | Features | Summary
Software Controls

The Control panel for the Vision 3D Pro II one of the nicest and full featured ones I've seen.

There were so many tabbed panels of options that I can't show them all here, but you can click on each of the listings below to see a capture of each one of them. The tabs of the control panel are:

Several of the tabbed sections had buttons for extra features, for instance in the Gamma panel you could press a button to show a picture to compare the current gamma setting, and another panel had buttons to launch Netscape and go to their web site, etc. Very handy and a nice touch.

Control Panel
Vision 3D Pro II Control Panel

Unlike the MacPicasso software, the DDC monitor auto-sensing function did not identify my Hitachi 19" monitor.

The software controls were complete, easy to use and powerful. I could not think of a single feature that was not included so I rate the software control panel a 10.

 

Compatibility Issues:
I've gotten a report of font corruption when Adobe's Type Manager (ATM) extension is used and the Font Cache is enabled in the control panel. For a image showing this problem click here. Apparently this also affects the Imagine 128 series 2 cards. Since I don't use ATM normally, I did not see the problem during the review. As of 4/26/98 there is no fix.
 
Hardware Specifications

Vision 3D Pro II Specifications:
  • Graphics Engine: Number Nine "Ticket 2 Ride" (aka Imagine III)
  • 250 Mhz RamDac (with heat sink)
  • 8MB of 60ns VRam (dual ported Video Ram)
  • Quicktime/Quickdraw/Quickdraw 3D support
  • Hardware Pan and Zoom
  • QT and MPEG Video acceleration/scaling
  • Max Resolutions: 1920x1080 millions colors @80hz, 1920x1200 thousands colors @ 75hz
  • Expansion RAM connector (Modules not currently available)
  • Mac and VGA Monitor Connectors

Requires: PowerPC Mac with available PCI slot.


Ticket 2 Ride chip Specifications:
(all features may not be supported in current drivers)
  • 3D, 2D and high performance video engine
  • Floating Point Setup Engine w/Hardware Vertex Sorting
  • Display List Processor
  • Multi-Pixel Simultaneous Processing
  • Block Write Support
  • Pre-Clipped BLTS, Fills, Area Patterns
  • 5 LOD MIP Mapping in Hardware
  • Perspective Corrected Texture Mapping
  • Tri-linear and Bi-linear Filtering
  • 8KB on chip Texture Cache
  • Per Pixel Specular Lighting Effects, Interpolated Fogging, Alpha Blending
  • Gouraud Shading for 3D Triangles and Lines
  • Replace, Decal, Modulate, Blend Texture Modes
  • 30 frames per second full screen MPEG playback
  • Front End Color Space Conversion
  • Real Time Single Pass Video Scaling in X and Y
  • 1.6 GB Per Second Graphics Memory Bandwidth
  • Support for up to 24MB of VRAM

Link to T2R Specs
 

Since the graphics engine was full featured (2D/3D/Video) and was the RamDac was also top notch (250mhz/128-Bit) I rated the hardware design a 9

If the drivers/applications fully supported all the capabilities of the chip, it would be a runaway favorite.

A wrap-up of the review with details on availability is on the summary page.


Index of Vision 3D Pro II Video Card Review Pages

Intro | 2D Performance  | 3D Performance | Game Performance  | Movie Playback | Features | Summary

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