This page has other Mac Pro owner comments on different builds they've seen (including later ones than 8K1079 mentioned above) as well as some reporting problems with build 8K1079.
(added 9/11/2006)
"
After doing a -lot- of forum reading and posting, I have noticed an interesting thing: some people who report they can run Parallels without kernel panics (albeit using a workaround that limits their RAM), people who have no problems with Second Life, and some other odd behavior like Xcode OpenGL developer apps crashing have a newer build of Mac OS X 10.4.7 than the earlier Mac Pros were shipped with. Most earlier Mac Pros from last month shipped with build 8K1079 (mine included). Newer machines have been confirmed to ship with build 8K1124.
People with 8K1124 aren't reporting problems with Kernel Panics and other oddness in a few apps that people with 8K1079 are. Of note, most of the new build computers also contain an ATI card, but from what I remember reading the new build is not exclusive to systems with the ATI card.
Something is amiss, and hopefully these fixes will be rolled into the upcoming 10.4.8 update.. though a much-sooner Mac Pro only update would be nice.
The newer build is not on my DVDs; I have reinstalled from them.
By the way... I think the original complaints about my Kingston RAM may have been unfounded.. (he posted several reports on the page of Mac Pro owner reports on 3rd party Memory) they may have been directly tied to the OS build I have. While I am happy knowing I have huge heatsinks and Crucial/Micron RAM, a bandwidth-friendly 8 DIMMs and all... I have since found people who had similar issues as mine and yet had Apple RAM alone installed.
To summarize what problems I saw and what others are seeing with their Mac Pros:
Parallels Kernel Panics, even with the RC update made for the Mac Pro
Second Life Kernel Panics on systems over 2GB of RAM and "freezes" every once in a while for users with 2GB unless you hack the game to run under Xcode's OpenGL Profiler with a reduced function set
Pathfinder crashes
Xcode OpenGL developer tool crashes
bizarre multiple hard drive bay problems, usually 10-15 second "pauses" during copying files. I ended up fixing this by reinstalling OS X on a new WD drive and reintegrating my other WD drive and Apple-supplied Hitachi drive back into the system. I haven't seen ANY problems since. I initially blamed it on the Kingston RAM, though now I wonder. IN any case, it was fixed for me, but other users have had similar issues.
I will admit only a small subset of users will ever run into these problems, if at all. It is entirely possible Apple didn't encounter them either, in testing. This is especially true when you consider the problems get worse with more RAM installed.
People with new Mac Pros with the newer OS build and ATI cards aren't seeing any of these issues from what I have read... except for maybe some Parallels crashes. The hardware boot ROM and SMC versions on all the machines are the same, so I don't think any hardware has changed. But the OS definitely did.
Until I get my ATI card upgrade kit, I can't test to see if it is the -card- (and its drivers) that solve the problem or the newer build (which if the new card does not solve the problems I can assume the new build will.) At this point I think the problems lie squarely with the OS build, but I can't confirm that until I have the card and/or the OS update...
-Paul
"