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Unreal Timedemo Results
Last Updated: 9/17/98 3:00 am EST)

To Submit your results visit my ToolKit Readme page for instructions. After reading what info is needed, please submit your Timedemo scores. PC and Mac scores are welcome.

Other Site Unreal Info: For screen shots of Unreal on the Mac/Voodoo II, see my Game Wizard Preview pages. For screenshots at 1024x768 mode (SLI) on a PC, see my Obsidian X24 Review page.


I still have more data to add. I'm requesting the HQ and/or LQ unreal ini files be used from our latest FPS Toolkit.

Check out the main Unreal Tips Page for graphic comparisons of Voodoo 1 to 2 cards, Voodoo vs ATI RagePro comparisons and more. Thanks to Frank Bernier for his hard work on the graphs!

Unreal TimeDemo Framerates
( HQ ) or (LQ) indicates test used our Unreal High/Lo quality INI files for consistency
(Scores in Blue indicate use of 3Dfx Tweaker)

System Specs

640x480

800x600

Other
Comments
Apple G3/300
G3 @ 333 MHz
1MB L2 Cache
Bus Speed 83 MHz
Cache Speed 166 MHz
Voodoo II 8MB
95MB allocated
VM ON

(HQ) 35.54 FPS

(HQ) 25.84 FPS

N/A
Using our HQ INI file
75Hz refresh rate, Max Audio and Texture quality, 22KHz audio Ranges:
640x480: Min 11.21 Max 61.42
800x600: Min 9.13 Max 38.24
[Mike ]
Pentium II
PII @ 300 MHz
512K L2 Cache
66 MHz Bus
Dual Voodoo II 12MB
Default Mem (Win95)
VM On

(HQ) 38.12 FPS
( STD )

(HQ) 41.93 FPS
( SLI NoSync )

(HQ) 25.09 FPS
( STD )

(HQ) 39.31 FPS
( SLI NoSync )

1024x768:
(Req. 2 Cards)

(HQ) 31.10 FPS
( SLI NoSync )
Using same HQ INI file as Mac
(SLI = dual card setup, STD = SLI OFF)
SLI Dual Voodoo II Setup. 85Hz refresh rate, Using the Unreal dual texture patch, latest 3Dfx ref. drivers with non-WQHL control panel. (HQ) Indicates using our HQ Unreal INI file. Cards are Creative Labs 12MB models. [Mike ]
Apple G3/233
G3 @ 233 MHz
512KB L2 Cache
Voodoo II 8MB
85 MB allocated
VM Off
OS 8.5f6

35.2 FPS

27.40 FPS

N/A
Full Install. Default Audio (16 ch). Run under OS 8.5f6. Unreal GMC3 w/85MB allocated
[Adam C.]
Apple G3
G3 @ 266 MHz
512K L2 Cache
66 MHz Bus
Voodoo II 8MB
72 MB allocated
VM On

31.32 FPS

24.43 FPS

N/A

Full Install

"from my development machine"

Mark Adams
President, Westlake Interactive

Apple 8600
604e @ 350 MHz
1MB L2 Cache
50 MHz Bus
Voodoo II 8MB
120 MB allocated
VM off

27.18 FPS

22.41 FPS

N/A
Full Install on 4GB Raid Volume. 85Hz refresh rate, Max Audio and Video settings.
Ranges:
640x480: Min 7.29 Max: 53.96
800x600: Min 6.96 Max: 52.88
The stutter in the front rt. corner of the scene hurts framerates. [Mike ]
Power Mac 9600
604e @ 350 MHz
1MB L2 Cache
50 Mhz Bus Speed Voodoo II 8MB
127 MB allocated
VM Off

25.00 FPS

21.84 FPS

N/A
Corrected 9/10/98 (was listed as 640x480). Max FPS seen at 640x480 was 49.36. All scores with max detail settings. [Randall C. Markarian]
Power Mac 7500
604e @ 250 MHz
1MB L2 Cache
50 MHz Bus
Voodoo II 12MB
160 MB allocated
VM Off

22.77 FPS

20.51 FPS

N/A

120Hz at 640x480, 75hz at 800x600 (adjusted in Advanced Options)
Full Install. Textures and Sound on high
[Ed Tannouse]
PowerTower Pro 250
604e at 250 mhz
1MB Cache
50MHz bus
Voodoo II 12MB
106MB allocated
VM off.

21.40 FPS (1)
21.84 FPS (2)

20.20 FPS (1)
20.54 FPS (2)

N/A

(1) Full extension set
Full Install of Unreal
All Unreal values set to maximum (audio, video...)

(2) Minimal extension set
Full Install of Unreal
All Unreal values set to maximum (audio, video...)
[Neil Salstrom]

PowerTower Pro
604e @ 225 MHz
1MB L2 Cache
45 MHz Bus
Voodoo II 8MB
120 MB allocated
VM Off

19.77 FPS

19.17 FPS

N/A
All options on. With everything off it's about 10fps higher. It still freezes during level loading when it seems to run out of Ram or something. I don't think its my HD because I have over 1GB free on it. I think it's either 1) a bug or 2) not enough Ram to do it. I gave the game 24MB forcache, but I have yet to see it in use. [Eric Whitmore]
Intel Pentium (not II)
Pentium MMX 200 MHz
512KB L2 Cache
66 Mhz Bus Speed
Voodoo II 8MB
64MB installed Ram
VM ON (Win 95)

19.88 FPS

N/A

N/A
Added 9/17/98. 200MHz Intel Regular Pentium w/MMX, 512k pipeline cache, 64MB Physical Ram, 8MB Creative Labs Voodoo II, Windows allocated ram but in the advanced options I upped the cache from 2MB to 8MB [Game Engine cache]. Full Install, Unreal was set to high on all options, [Paul Bush]
Power Mac 8600
G3 @ 306 MHz
1MB L2 Cache
50 Mhz Bus Speed
3Dfx Voodoo 1
128 MB allocated
VM ON

19.57 FPS

N/A

N/A
Rail Gun 266 G3 at 306/204/44. VM on (256MB). All extensions and control panels on (Something like 180 total) All detail and sound is maxed out in the game. I've seen high Framerates of 31 and lowest of 10. [Eric Fletcher]
PowerMac 7600
G3 @ 220 MHz
512KB L2 Cache
146 MHz Cache speed
Voodoo 1 4MB
89MB allocated
VM Off

(HQ) 17.14 FPS

(LQ) 28.93 FPS

N/A

N/A

Added 9/17/98. No motherboard cache. Standard Unreal Install

[Shawn Freebairn]

Apple G3
G3 @ 266 MHz
512KB L2 Cache
66 MHz Bus
ATI RagePro VR 8MB
64MB allocated
VM ON

12.6 FPS

N/A

640x480 dbl 20.6
800x600 dbl 16.8
832x644 dbl 16.3
512x384 15.8
640x400 14.3
Added 9/17/98. Requested HQ and LQ INI file tests. [John McNamara]
PowerMac 7500
604e @ 260 MHz
(233 604e overclocked)
1MB L2 Cache
52 MHz Bus
3Dfx Voodoo 1
95MB allocated
VM Off

18.96 FPS

N/A

N/A
No scan doubling, 16 channels, Highest audio and video settings. [Cameron C Foster]
PowerMac 7500
604e @ 250 MHz
1MB L2 Cache
50 MHz Bus
RagePro VR 8MB
Voodoo 1 4MB
120MB allocated
VM Off

(HQ) 18.53 FPS
(LQ) 30.35 FPS
(w/Voodoo 1)

(HQ) 15.69 FPS
29.5 FPS
(w/RagePro)

N/A

N/A
Added 9/17/98. 144MB total Ram installed. OS 8.1, std Unreal install (not full). [Steve Patterson]
Apple G3/300
G3 @ 300 MHz
1MB L2 Cache
66 MHz Bus
Voodoo I 4MB
110 MB allocated
VM ON

16.80 FPS

N/A

N/A

G3/300 (stock; no overclocking) Techworks Power3D VooDoo 1 (no tweaking), 128 MB physical, 130 MB total with VM all audio/video effects maxed out. Typical install of Unreal. I forgot to wait until the 3rd run, though; this was reported after a full timing of the 2nd run. Turning off VM didn't significantly change the time (it was 16.75, a tad slower). [Josh Carter]
PowerTower Pro
G3 @ 275 MHz
1MB L2 Cache
45 MHz Bus
3Dfx Voodoo I
86 MB allocated
VM Off

16.6 FPS

N/A

N/A
Running 275/275.
640x480, high textures, no line skipping.
avg: 16.6fps. range: 8.11->31.39
[Jeff Keller]
Power Mac 8500
G3 @ 300 MHz
(OC PF275/275)
1MB L2 Cache
3Dfx Voodoo 1
100 MB allocated
VM Off

16.32 FPS

N/A

N/A
This with my normal system extensions running (ATM, ATR, etc.), so it's definately NOT a lean-running system. BTW, the first time I ran this, I accidentally left Netscape running inthe background (55MB allocation) - the result: 16.07 fps! [Matt Dwyer]
PowerCenter Pro
604e @ 240 MHz
1MB L2 Cache
60 MHz Bus
3Dfx Voodoo 1
148MB allocated
VM Off

(LQ) 14.99 FPS
(LQ) 25.77 FPS

N/A

N/A

Using our HQ and LQ Files

3dfx low quality: 13.28 min, 25.77 avg, 39.85 max 3dfx high quality: 6.03 min, 14.99 avg, 24.45 max

. [Kent Kanja]

PowerCenter Pro
604e at 210 mhz
1MB Cache
60MHz bus
Voodoo I 4MB
75MB allocated
VM off.

15.51 FPS (1)
17.21 FPS (2)

N/A

512x342:
18.47 FPS (1)
20.15 FPS (2)

<1) UNtweaked results

<2)Tweaked (57 MHz, 0 swap buffer)
[Chris Vargas]

PowerCenter Pro
604e at 240 mhz
1MB Cache
60MHz bus
Voodoo I 4MB
90MB allocated
VM ON

15.8 FPS

N/A

512x384 85HZ:
20.0 FPS
512x384 120HZ:
20.3 FPS

Virtual memory set to 120MB (80MB real)
640x480 85Hz, avg: 15.8 (6.02 min, 27.10 max) All effects on, highest audio quality

512x384 85Hz, avg: 20.0 (6.14 min, 41.92 max) All effects on, highest audio quality

512x384 120Hz, avg: 20.3 (6.40 min, 50.70 max) All effects on, highest audio quality
[Nathan Raymond]

Umax J700/180
604e at 180 mhz
512K Cache
VR RagePro 4/8MB
85MB allocated
VM ON

10.94 FPS (8MB)
'pitiful' (4MB)

N/A

512x384:
12.36 FPS (8MB)
7.64 FPS (4MB)
Running Full Install (although I'll probably switch to standard now that I got that 32X Plextor CD-ROM from MacGurus!). RAM: 120 built-in, 122.1 w/ VM. Running all defaults. Looks like the extra VRAM really helps. [Chris Mann]
PowerCenter Pro
604e @ 240 MHz
1MB L2 Cache
60 MHz Bus
Twin Turbo 4MB
120MB allocated
VM Off

6.55 FPS
(See note 1)

12.4 FPS
(640x480dbl - see note 2)

11.65 FPS
(640x480dbl - see note 3)

N/A

N/A

Added 9/17/98.
Notes:
1) 640x480 with all Software settings ON, except FastTranslucency and LowResTextureSmooth

2) DBL mode, Software rendering, all options off except HighResTextureSmooth

3) DBL mode, with all Software settings ON, except FastTranslucency and LowResTextureSmooth

256MB total Ram installed. OS 8.1, std Unreal install (not full). [Steve Patterson]

Apple G3
G3 @ 233 MHz
512KB L2 Cache
66 MHz Bus
Onboard RageII
105MB allocated
VM ON

9.03 FPS

N/A

512x384: 12-13 FPS
Added 9/17/98. software rendering (Rage II+ card installed but unused) 64 MB of physical RAM with virtual memory set to 128 MB total 105 MB allocated to Unreal 640x480 resolution, thousands of colors all default settings except low quality sound and 8 sound channels bare bones extension set. Pretty darn slow!!! [Blame the RageII chip - drop in a 3dfx card] [Darren Ream]
PowerWave 132
G3 at 285 mhz
512K Cache
40.7 MHz bus
Builtin Video 2MB
96MB allocated
VM Off

16.11 FPS
(Scan Dbl Skip Lines On)

14.01 FPS
(Scan Dbl Skip Lines Off)

N/A

N/A
(Run in Scan doubled mode, low detail mode)
PowerWave 132, Sys 7.6, w/Powerlogix PF 220/110 at 285/114/40.7. L2 cache removed. Video set to thousands of colors. Full install.
[Randy Mita]
PowerMac 7300
604e @ 180MHz
256K L2 Cache
45 MHz Bus
Built-in Video
90MB allocated.
VM off.

4.93 FPS (1)
5.26 FPS (2)

Dbl 7.70 (1)

640x480 Dbl:
9.97 FPS (1)
10.68 FPS (2)

512x384: 6.47 (1)

(1) Skip lines off, high textures, high sound, 22 kHz (2) as before, 11 kHz

I also tried millions of colors, low textures, low sound, and 12 audio channels in various combinations but the effects were minimal. [Andreas Girgensohn]

PowerMac 7500
G3 @ 300 MHz
512K L2 Cache
Onboard Video
110 MB allocated
VM Off

9.75 FPS

N/A

420x320:
14.98 FPS
Powerforce G3 220/110 at 300/120. Full Install
High audio/textures default for all else. On board or ATI Xclaim 3D Rage I board gave same FPS. Default or minimal audio settings gave same FPS. Extensions at minimal or normal gave same FPS. 'no lighting' had minimal benefit. Turning on most of software rendered lighting effects had little effect. Conclusion: resolution setting has biggest effect on frame rate. [Tom Morrison]
Power Mac 9600
604e @ 300 MHz
1MB L2 Cache
50 Mhz Bus Speed
Voodoo I 4MB
75 MB allocated
VM Off

24.90 FPS
(low detail/sound)

N/A

512x384:
29.57 FPS
Low Texture detail & Low Sound quality Run from an HD Quantum Atlas III 9.1GB with an Adaptec 2940UW. [Guido Bertoncini]
Gateway Solo 9100XL
Mobile PII @ 266 MHz
512KB Cache
66MHz bus
Trident 9397 4MB
Default Win98 install
VM ON.

10.51 FPS

N/A

640x400:
13.22 FPS
PII Notebook running Win98. 128MB total RAM. No shiny surfaces, otherwise A/V set high. Severe slowdown when enemies firing (slide show). [Mike ]
PowerBook 3400
603e @ 180 MHz
256KB Cache
40 MHz bus
builtin video
74MB allocated
VM ON.

3.3 FPS

8.02 FPS
(scan dbl)

N/A

512x384: 13.20 FPS

640x400: 11.85 FPS
64MB phys RAM - Virtual Mem set to 80MB. Avg 8.02 FPS (640X480DBL skip lines on). (Min 4.94 FPS, Max 12.47 FPS) [Kent Kanja (MIM)]
PowerBook G3
G3 @ 250 MHz
1MB Cache
83MHz bus
ATI RageLT 4MB
75MB allocated
VM off.

17.38 FPS
(scan dbl)

N/A

512x384: 13.20 FPS

640x400: 11.85 FPS
Scan doubled w/Skip lines Off. Low Texure and audio quality. Surprisingly playable. 8 Audio channels selected, all other values at default. [Mike ]
PowerMac 7300
604e @ 180MHz
256K L2 Cache
45 MHz Bus
ATI VR RagePro 8MB
90MB allocated. VM off.

8.22 FPS

N/A

640x400:
9.05 FPS

1024x768:
5.24 FPS
Coronas Off, Shiny surfaces off, low sound and texture quality, 12 adio channels. "Still very playable" he says. [Kevin Harrison]
PowerCenter Pro
604e @ 180 MHz
1MB L2 Cache
60 MHz Bus
OnboardRage II 4MB
73MB allocated.
VM ON
(64MB Total RAM)

14.14 FPS
(scan dbl)

N/A

N/A
Running RamDoubler set to give 96MB RAM
640x400 Doubled, interlaced resolution, 16 Channels Audio, Low Sound and Texture Quality, OutputRate 11025Hz. "ATI RAGEII Onboard has playable frame rates in 320x240, but has garbage video when pixel doubled, so the view is pitifully small. It has texture smoothing and volumetric lighting though!" [Robert B.]
PowerCenter 150
G3 @ 250 MHz
512KB L2 Cache
Onboard Video
73MB allocated.
VM (RamDoubler)

12.30 FPS

N/A

N/A

Low Audio, High Detail, Line Doubling OFF
[John Van Aken]
PowerMac 6500
603e @ 222 MHz
1MB L2 Cache
3Dfx Voodoo 1
75MB allocated
VM Off

13.85 FPS

N/A

N/A

It seems like 80-90% of the time the game runs very smoothly...every so often it hits slow downs but still very playable....fascinating and
captivating....[Bob Ryan]
Power Mac 7500
604 @ 146 MHz
(OC 604/120)
256K L2 Cache
49 MHz Bus
3Dfx Voodoo 1
78 MB allocated
VM Off

12.64 FPS

N/A

N/A
Default settings, i.e., no 3dfx tweaker. Tried changing the Swapbuffer and overclocking the Voodoo cardbut didn't see any significant changes in frame rate (i.e., less than a 1frame per second increase). I think, in this case, my CPU may be holding me back. [Chris Collins]
Power Mac 8500
604e @ 247 MHz
(OC 604/233)
1MB L2 Cache
3Dfx Voodoo 1
137 MB allocated
VM Off

15.86 FPS

18.56 FPS (1)

N/A

N/A

15.61 avg. fps and a 28.90 fps max at millions colors, not much slower than the listed thousands colors mode tests. Maxed sound, detail, etc.. Unknown bus speed.
(1) 3Dfx Tweaker Swap Buffer=0, stock card speed
[Mitch Foy]
Power Mac 8600
G3 @ 325 MHz
512KB L2 Cache
3Dfx Voodoo 1
200 MB allocated
VM Off

16 FPS

20.7 FPS (1)

N/A

512x384:
26.7 FPS (1)
(1) Results with 3Dfx Tweaker set to 57MHz/Swapbuffer=0

NOTE: I ran several tests with my normal system and an 'optimized' system (ie Appletalk off, few extensions, etc.) and noticed NO difference at all in terms of FPS performance. The game is very fluid and responsive. [John Vigil]
Power Mac 9600
604e @ 300 MHz
1MB L2 Cache
50 Mhz Bus Speed Voodoo 1 4MB
75-85 MB allocated
VM Off

(HQ) 16.20 FPS (1)
(HQ) 17.90 FPS (2)

(LQ) 30.18 FPS (1)
(LQ) 30.04 FPS (2)

N/A

N/A

Added 9/17/98. 75MB alloc on LQ, 85MB on HQ.
Notes:
(1) 60Hz refresh, Swapbuffer default (Tweaker)

(2)70Hz refresh, Swapbuffer=0 (Tweaker)

Standard Unreal install, 7MB Disk cache, Atlas III UW SCSI disk. Full load of extensions (Speed doubler, anti-virus, etc.) [Guido Bertoncini]

Power Mac 8600
604e @ 300 MHz
512KB L2 Cache
3Dfx Voodoo 1
200 MB allocated
VM Off

15.90 FPS
18.46 FPS (1)

N/A

512x384:
20.28 FPS
21.80 FPS (1)

(1) Tweaker set to 57 MHz, swapbuffer = 0

All settings high quality. Console window was not visible (I get about 8 fps faster rates with the console window visble; many of my friends claim higher fps than mine on slower machines, but I'm betting they had the console window visible). Switching to low quality sound/video didn't improve fps at all. But turning off alot of the advanced 3Dfx settings yielded 25+ average fps in 640x480.[Ken]

Power Mac 9600
604e @ 233 MHz
512KB L2 Cache
Voodoo I 8MB
(MacPicasso)
90 MB allocated
VM Off

15.01 FPS

11.74 FPS

512x384:
15.79

960x720:
6.84
I have a heavy load of extensions and have set everything in the advanced options to high
detail. I had a little trouble with the picasso card after setting the main video setting from low to high.... so I switched every to high detail and turned off all the rave settings. [Brian Dayton]
UMAX C500
G3 @ 220 MHz
512KB L2 Cache
3Dfx Voodoo I
96 MB allocated
VM Off

16.3 FPS (1)

N/A

512x384:
20.0 FPS
(1) 3Dfx Tweaker Swapbuffer=0, stock card speed.

OS 7.6.1. Everything was on for the tests apart from curved surfaces. Sound was 21000KHz [22KHz or 11KHz?]. I've played online and it seems very solid, very little lag. [Derrick Chilton]
PowerTools 4200
604e @ 200 MHz
512KB L2 Cache
Ultimate Rez
100 MB allocated
VM ON

11.53 FPS (1)
(Scan dbl)

5.6 FPS (2)

N/A

N/A

QD3D 1.5.4 installed.

(1) 640x480 dbl, line skipping on, Sound Qual: Low, Textures: Low

(2) 640x480, line skipping OFF, Sound Qual: Low, Textures: Low

Apple G3/233
G3 @ 233 MHz
512KB L2 Cache
Rage II (nonRAVE)
75 MB allocated
VM Off

8.49 FPS

18.29 FPS
(Scan dbl)

N/A

N/A

Video card: None (Software rendering)
Video mode: Thousands of colors
Texture det ail = LOW
Sound quality = LOW
Line skipping = ON
[Chris Collins]
PowerMac 8500/MP
604e @ 180 MHz
512K L2 Cache
45 Mhz Bus Speed
Voodoo I 4MB
72 MB allocated
VM ON

19.86 FPS

N/A

N/A

640 x 480 resolution @ 60 Hz

3rd loop Timedemo average FPS: 19.86, min FPS: 10.15, max FPS: 30.55
[David Riggle]
Apple G3/266
G3 @ 300 MHz
512KB L2 Cache
66 Mhz Bus Speed
Rage II (nonRAVE)
96 MB allocated
VM Off

7.05 FPS (1)
9.86 FPS (2)

N/A

N/A
16 sound channels at 44KHz:
(1) 32 bpp, Light Coronas on, Hi detail actors on, Hi res textures on, Shiny surfaces on

(2) 16 bpp, Hi res textures on
[Jared Buttles]
Apple G3/300
G3 @ 330 MHz
1MB L2 Cache
66 Mhz Bus Speed
Rage II (nonRAVE)
127 MB allocated
VM Off

15.45 FPS

N/A

N/A
I found that unreal is playable in my g3/333(overclocked) machine with
on-board Rage IIc video. Even it warns the slowness at the start-up process, it's running smoothly. [KoolMac]
Apple G3/333
G3 @ 333 MHz
1MB L2 Cache
Rage Pro
105 MB allocated
VM Off

10.74 FPS

7.77 FPS

512x384:
13.66 FPS

640x400:
12.34 FPS
Full Install of Unreal, 128MB Rev 2 G3 w/9GB UW SCSI HD, limited extensions.
UMAX S900
G3 @ 315 MHz
1MB L2 Cache
ATI RagePro 8MB
150 MB allocated
VM Off

15.5 FPS

11.75 FPS

640X400 Dbl: 21.40
640X400 Std: 12.25
832X624 Dbl: 11.20
1024X768 Std: 4.30
[Unsure if RAVE is used]
'Audio settings at highest quality'
[Jeff]
PowerTower
604e @ 180 MHz
1MB L2 Cache
60 MHz Bus
3Dfx Voodoo I
105 MB allocated
VM Off

14.39 FPS

16.11 (1)
16.88 (2)
17.19 (3)

N/A

512x384:
17.8 FPS(4)
Audio set to 22KHz.

(1) Tweaked to 60 MHz, Swap Buffer at 1
(2) Tweaked to 60 MHz, Swap Buffer at 0
(3) Tweaked to 62 MHz, Swap Buffer at 0
(4) Tweaked 60MHz, Swap Buffer at 0
[Ken Skidmore]
iMac
G3 @ 233 MHz
512KB L2 Cache
onboard RageII 2MB
105 MB allocated
VM Off

9.63 (1)
8.56 (2)

5.91 (1)
6.14 (2)

512x384:
11.13 (1)
11.43 (2)

640x400:
9.6 (1)
9.96 (2)
iMac with 96 megs of ram, limited extensions. 75MB allocated to Unreal in both cases. Stock 2MB SGRAM (video ram).

(1) standard Unreal install

(2) FULL Unreal install
Apple 20th Anniv.
603e @ 250 MHz
512KB L2 Cache
Bus Speed 50MHz
Rage II 2MB
75 MB allocated
VM ON

(LQ) 6.61 FPS

N/A

(LQ) 4.70 FPS 800x600
(LQ) 7.50 FPS 640x400
8.54 FPS 512x384
(LQ) 11.01 FPS 400x300
(LQ) 9.35 FPS 800x600dbl
(LQ) 12.46 FPS 640x480dbl
Added 9/17/98. No High Quality scores, only LQ (Low quality)
Standard installation, 64MB total ram, VM set to 120MB, 4MB Disk cache. All tests run from an HD Quantum Atlas 4GB external. [Guido Bertoncini]

If you have other Unreal Tips or Comments, please contact me-Mike

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